RPG RT-Patches für den RPG Maker 2000: Unterschied zwischen den Versionen
Aus Makerpendium.de
(8 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 65: | Zeile 65: | ||
|- | |- | ||
|[[ColorShopper]]||[[bugmenot]] | |[[ColorShopper]]||[[bugmenot]] | ||
+ | | || || || || || || ||✔||✔ | ||
+ | |✔||✔||✔||✔||✔ | ||
+ | |- | ||
+ | |[[CombatShortcut]]||KotatsuAkira | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
|✔||✔||✔||✔||✔ | |✔||✔||✔||✔||✔ | ||
Zeile 89: | Zeile 93: | ||
|- | |- | ||
|[[Direct Menu Patch]]||[[bugmenot]] | |[[Direct Menu Patch]]||[[bugmenot]] | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || ||✔ | + | |✔||✔|| || ||✔ |
+ | |- | ||
+ | |[[Division by Zero Bugfix]]||[[Cherry]] | ||
+ | | || || || || || || ||✔||✔ | ||
+ | |✔||✔||✔||✔||✔ | ||
|- | |- | ||
|[[Encounter Randomness Alert]]||KotatsuAkira | |[[Encounter Randomness Alert]]||KotatsuAkira | ||
Zeile 113: | Zeile 121: | ||
|- | |- | ||
|[[EXPlus]]||[[bugmenot]] | |[[EXPlus]]||[[bugmenot]] | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || || | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[EXPlus|EXPlus <nowiki>[+]</nowiki>]]||[[bugmenot]] | |[[EXPlus|EXPlus <nowiki>[+]</nowiki>]]||[[bugmenot]] | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || || | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[ExtendedKeyInput]]||[[bugmenot]] | |[[ExtendedKeyInput]]||[[bugmenot]] | ||
Zeile 149: | Zeile 157: | ||
|- | |- | ||
|[[Game Over Teleport Patch|Game Over Teleport FTE Invisible]]||KotatsuAkira | |[[Game Over Teleport Patch|Game Over Teleport FTE Invisible]]||KotatsuAkira | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || ||✔ | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[Game Over Teleport Patch|Game Over Teleport FTE NoChange]]||KotatsuAkira | |[[Game Over Teleport Patch|Game Over Teleport FTE NoChange]]||KotatsuAkira | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || ||✔ | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[Game Over Teleport Patch|Game Over Teleport FTE Visible]]||KotatsuAkira | |[[Game Over Teleport Patch|Game Over Teleport FTE Visible]]||KotatsuAkira | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || ||✔ | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[Game Over Teleport Patch]]||[[Cherry]] | |[[Game Over Teleport Patch]]||[[Cherry]] | ||
Zeile 210: | Zeile 218: | ||
|[[ModernEndScreen]]||KotatsuAkira | |[[ModernEndScreen]]||KotatsuAkira | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
− | | ||✔|| || ||✔ | + | |✔||✔||✔||✔||✔ |
|- | |- | ||
|[[MonSca]]||[[bugmenot]] | |[[MonSca]]||[[bugmenot]] | ||
Zeile 218: | Zeile 226: | ||
|[[MoveEventPointer]]||[[bugmenot]] | |[[MoveEventPointer]]||[[bugmenot]] | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
− | | ||✔|| || ||✔ | + | |✔||✔||✔||✔||✔ |
+ | |- | ||
+ | |[[NameInputWizard]]||KotatsuAkira | ||
+ | | || || || || || || ||✔||✔ | ||
+ | |✔||✔||✔||✔||✔ | ||
|- | |- | ||
|[[Party Knockout Alert]]||KotatsuAkira | |[[Party Knockout Alert]]||KotatsuAkira | ||
Zeile 242: | Zeile 254: | ||
|[[PicPointerPatch|PicPointerPatch Restruct]]||KotatsuAkira | |[[PicPointerPatch|PicPointerPatch Restruct]]||KotatsuAkira | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
− | | ||✔|| || ||✔ | + | |✔||✔||✔||✔||✔ |
|- | |- | ||
|[[PicsInBattle-Patch]]||[[Cherry]] | |[[PicsInBattle-Patch]]||[[Cherry]] | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
+ | |✔||✔||✔||✔||✔ | ||
+ | |- | ||
+ | |[[RefinedGamepad]]||KotatsuAkira | ||
+ | | || || || || || || || || | ||
| ||✔|| || ||✔ | | ||✔|| || ||✔ | ||
|- | |- | ||
Zeile 258: | Zeile 274: | ||
|[[RemoveQuitQuestion|RemoveQuitQuestion MES]]||KotatsuAkira | |[[RemoveQuitQuestion|RemoveQuitQuestion MES]]||KotatsuAkira | ||
| || || || || || || ||✔||✔ | | || || || || || || ||✔||✔ | ||
− | | ||✔|| || ||✔ | + | |✔||✔||✔||✔||✔ |
|- | |- | ||
|[[SaveSwitch]]||[[Cherry]] | |[[SaveSwitch]]||[[Cherry]] | ||
Zeile 329: | Zeile 345: | ||
|- | |- | ||
|[[VarTimerPos]]||KotatsuAkira | |[[VarTimerPos]]||KotatsuAkira | ||
− | | || || || || || || ||✔|| | + | | || || || || || || ||✔||✔ |
− | | || || || ||✔ | + | |✔||✔|| || ||✔ |
|- | |- | ||
|[[VisuMenu]]||[[bugmenot]] | |[[VisuMenu]]||[[bugmenot]] |
Aktuelle Version vom 9. Juli 2024, 09:27 Uhr
Patches für RPG_RT.exe sind ein seit den frühsten Tagen des RPG Maker 2000 auftretendes Medium, mit dem der Funktionsumfang der Engine speziellen Bedürfnissen angepasst wird oder manchmal auch Bugs gefixt werden. Veröffentlicht wurden und werden Patches je nach Fall als IPS-Patch, HPA-Patch, Patching-Tool oder bereits modifizierte Anwendung.
Die nachfolgende Tabelle katalogisiert die Verfügbarkeit, bzw. Kompatibilität einer Vielzahl an Patches in Verbindung mit verschiedenen RPG_RT-Builds. Die jeweilige Urheberschaft beschränkt sich in der Tabelle auf jeweils die erste Person, die den Patch ursprünglich erstellt hat.
● Lucifer-Technikthemen (RPG2000/2003)